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Blake Sutton, a junior at Spring Valley High School, recently spoke to 100 BlueCross BlueShield of South Carolina employees about his experience with IT-oLogy. Not only did Blake have the courage to get up in front of the auditorium filled with adults, he also spoke about a topic that is hard for a lot of people to relate to and understand. However, this room of employees was in awe of Blake’s abilities and experiences.

Blake heard about IT-oLogy through his mom, BlueCross BlueShield of SC employee Tracey Sutton, as well as one of his teachers at Spring Valley High School. He joined other high school students in February for IT-oLogy’s annual Opportunity Day, where he learned about different programs and careers in information technology. Blake became a part of the Palmetto Island group that launched their virtual world in March.

Blake has always been interested in IT. He began playing video games at a young age, and eventually wanted to learn not just how to play the game, but also how the game was created. He wanted to know what goes into programming a video game, and how he could get involved. This past semester, while participating in Palmetto Island, Blake also took the Foundation to Animation course at Spring Valley. There, he learned about the programming used to create video games.

In March, a group of 25 high school students met at IT-oLogy with Clemson Professor Larry Hodges and three graduate students. Dr. Hodges introduced the students to Palmetto Island, a virtual world where they would spend the next six weeks working with avatars. Palmetto Island (PI) is a project developed at Clemson University to create an interactive, online informal learning environment for middle and high school students.

PI is designed to help students learn computing skills such as programming, three-dimensional modeling, avatar design and animation—all in the context of a virtual world that also provides opportunities for mentoring by Clemson computer science majors and professors, and by professionals working in the Information Technology (IT) industry. PI activities are conducted in-world, which means that students connect to PI from their home computer and interact with others on the island via user-controlled virtual characters known as Avatars. The goal of PI is to introduce high school and middle school students in South Carolina to computing skills, opportunities, and IT career options in order to increase the pipeline of future computer science majors.

As a part of PI participation, students received a Lenovo Thinkpad so they would be able to participate in the weekly sessions by logging in from home.

“If I never got the Lenovo Thinkpad, I would never be able to do Imprudence [the program used]. It was a really great opportunity to get the Thinkpad,” said Blake.

“People like me that are interested in having a career in IT can learn a lot of things you need to know to get a job,” Blake continued when talking about why he thinks others should get involved with IT-oLogy.

Blake’s mom, Tracey, agrees. Tracey has seen Blake grow and “develop an element of maturity and focus on what he’s doing in the future.”

“This experience has helped him really obtain more of an interest in what he will be doing when applying to different schools. He has been given exposure to terminology and IT in general. Palmetto Island has engaged him and it’s very exciting to him,” she said. “He is learning without knowing he is learning.”

Are you interested in the “Virtual World”? Are you interested in creating a virtual avatar and navigating the “Virtual World”? Well, there is a program hosted by Clemson University to create an interactive, online informal learning environment for middle and high school students. This is the class for you! “Introduction to Virtual Worlds” is part of the Palmetto Island Project and starts on June 20, 2011 on Clemson University’s Campus.

This program has two parts. On June 20th we will have a 2.5 hour introduction to the Curiosity Grid virtual world that houses Palmetto Island (http://www.curiositygrid.com/). We will meet in McAdams 110B on the Clemson University Campus. This class will be a “hands-on” lab and each student will be sitting at a computer. During this time we will explain the Palmetto Island project and ask the students to complete information sheets and a pre-survey, and to turn in the code of conduct and informed consent forms signed by their parent or guardian. Then we will provide accounts for each student on Palmetto Island, and create an Avatar to represent them in the Virtual World. The rest of the class will be spent customizing their avatars and learning how to control avatar movement and interaction with the virtual world environment.

Part two of the program is done entirely on the internet. We will assign a “mentor” to each student and ask them to commit to a particular time each week for five weeks during which they meet with their mentor in the virtual world. These meetings are done entirely online so the student will need access to a computer and internet connection. The student will have 10 programming and modeling challenges that we will ask them to complete over the five week period to move from “novice” status to “apprentice” status in the Palmetto Island community. During meetings times with their mentor students can demonstrate their mastery of one or more challenges and they can get help on challenges that they have not mastered.

If you are a middle school or high school student and would like to attend, Dr. Larry Hodges would love to hear from you. Here is his contact information:

Dr. Larry Hodges
phone: 864.656.7552
email: lfh@clemson.edu

You can also download the information about the “Introduction to Virtual Worlds Program” and the “Palmetto Island Project.”

To download the Introduction to Virtual Worlds Program PDF, CLICK HERE.
To download the Palmetto Island Project information PDF, CLICK HERE.
To download the Parental Permission Form PDF, CLICK HERE.
To download the Code of Conduct information PDF, CLICK HERE.

What is the Palmetto Island Project?
Palmetto Island (PI) is a project developed at Clemson University to create an interactive, online informal learning environment for middle and high school students. PI is designed to help students learn computing skills such as programming, three-dimensional modeling, avatar design and animation—all in the context of a virtual world that also provides opportunities for mentoring by Clemson computer science majors and professors, and by professionals working in the Information Technology (IT) industry. PI activities are conducted in-world, which means that students connect to PI from their home computer and interact with others on the island via user-controlled virtual characters known as Avatars. The goal of PI is to introduce high school and middle school students in South Carolina to computing skills, opportunities, and IT career options in order to increase the pipeline of future computer science majors.